
vgboxfinalpsd-jpgrubric.docx | |
File Size: | 13 kb |
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VIDEO GAME BOX DESIGN: March 27 - April 28 (100 Points)
This project is going to bring together lots of different tools and techniques that we have learned previously . . . most importantly the selection tools. We have learned how to work with text , use textures and patterns, and create selections from images. We’re going to put all of this together into creating the case designs for video games. I have included lots of resources for you to use, so make sure you utilize everything provided . . . the goal for this is to be as realistic (and creative) as possible, and the best way to ensure that you are creating something current is to DO YOUR RESEARCH.
Use the Worksheet as a Guide to each Step to Designing your Video game Box Design:

video-game-worksheet.docx | |
File Size: | 137 kb |
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PART 1 OF 4: WHAT IS YOUR GAME ABOUT? (25 Points)
How does it work? Who are the characters? Is it in the Past, the Present or the future? Is it other-worldly? Is it post-apocalyptic earth? Write a brief description about your game. Be sure to look at other Game Box designs to see what they have done. Keep this brief, it needs to fit on the back side of the Game Box. After I have given you approval and your grade, you may move on to the next Part.
PART 2 OF 4: WHAT IS THE NAME OF YOUR GAME? WHAT TYPEFACE WILL YOU USE? (25 Points)
What will you call your Game? See what the professionals have done. Use their examples to inspire you. As a matter of fact, please include the name of your favorite game(s) in this section. Here, also, is where you will choose the Font / Typeface from dafont.com. Use this space below to write out your Game name & the Typeface you will use. Once I approve this part, you can move forward.
Go to the dafont.com Tutorial on our website:
Follow the steps of this tutorial to custom design your game title.
The title will appear on the front, the “Spine” and on the back – above the description.
ALSO: You may definitely use one of our System Fonts for this Design – You must use the Type as a Photo Exercise we did earlier this term. You will be using Backgrounds and Textures from the internet (see the next step) as part of your Game Design. You must use an interesting Font – if you use the first font that comes up - the default font - you will have to re-do your work.
PART 3 OF 4: BACKGROUNDS & TEXTURES (25 Points)
Go to the Internet; the Web and look up Backgrounds and Textures. Choose a few to consider, let’s say choose 4 backgrounds and / or textures that might work for your Game Box Design. Again, look at the professional game box designs. What have they used? Is it a stark, dark background? Maybe it’s an other-worldly landscape? You may use that as an inspiration. Remember the exercise we did called Composite? We chose a good “Sky” picture and a good “Landscape” picture and put the 2 together. You can use that exercise to create your Game Box Design.
PART 4 OF 4: VIDEO GAME BOX FINAL ART (25 Points)
You will get a grade for each part of this project. Each week during the month of work on this project.
The following are the final Directions and Rubric for you to be able to pace yourself and finish this last piece.
WOW! You did it! You Made it!
How does it work? Who are the characters? Is it in the Past, the Present or the future? Is it other-worldly? Is it post-apocalyptic earth? Write a brief description about your game. Be sure to look at other Game Box designs to see what they have done. Keep this brief, it needs to fit on the back side of the Game Box. After I have given you approval and your grade, you may move on to the next Part.
PART 2 OF 4: WHAT IS THE NAME OF YOUR GAME? WHAT TYPEFACE WILL YOU USE? (25 Points)
What will you call your Game? See what the professionals have done. Use their examples to inspire you. As a matter of fact, please include the name of your favorite game(s) in this section. Here, also, is where you will choose the Font / Typeface from dafont.com. Use this space below to write out your Game name & the Typeface you will use. Once I approve this part, you can move forward.
Go to the dafont.com Tutorial on our website:
Follow the steps of this tutorial to custom design your game title.
The title will appear on the front, the “Spine” and on the back – above the description.
ALSO: You may definitely use one of our System Fonts for this Design – You must use the Type as a Photo Exercise we did earlier this term. You will be using Backgrounds and Textures from the internet (see the next step) as part of your Game Design. You must use an interesting Font – if you use the first font that comes up - the default font - you will have to re-do your work.
PART 3 OF 4: BACKGROUNDS & TEXTURES (25 Points)
Go to the Internet; the Web and look up Backgrounds and Textures. Choose a few to consider, let’s say choose 4 backgrounds and / or textures that might work for your Game Box Design. Again, look at the professional game box designs. What have they used? Is it a stark, dark background? Maybe it’s an other-worldly landscape? You may use that as an inspiration. Remember the exercise we did called Composite? We chose a good “Sky” picture and a good “Landscape” picture and put the 2 together. You can use that exercise to create your Game Box Design.
PART 4 OF 4: VIDEO GAME BOX FINAL ART (25 Points)
You will get a grade for each part of this project. Each week during the month of work on this project.
The following are the final Directions and Rubric for you to be able to pace yourself and finish this last piece.
WOW! You did it! You Made it!

videogameboxdirections.docx | |
File Size: | 6920 kb |
File Type: | docx |